Monitoring
SCUM server monitoring
SCUM server monitoring combines game, NODERAgent, connection and data-freshness health so staff can detect issues before players do.
SCUM server monitoring gives an operations team one understandable view of whether the game, NODERAgent and important data flows are actually working. Staff no longer need to check several machines and unrelated logs to understand one server.
See a problem before it becomes an outage
Nodera goes beyond a simple online or offline label. It tracks the parts of the service, their most recent activity and degraded states that still appear available but are no longer healthy.
What server monitoring covers
The overview combines signals from the SCUM server and NODERAgent so the result is useful without reading technical diagnostics.
- SCUM process health and availability of the protected command connection
- NODERAgent activity and the state of its independent delivery service roles
- freshness of player, log and operational data
- health of the selected server without mixing data from the rest of the fleet
Where monitoring saves time
It is especially valuable during daily checks, after a configuration change and while investigating a player report.
- separate a game issue from a connection or data-processing issue
- check a server after an update without an unnecessary game restart
- compare the health of several servers from one panel
- confirm that statistics, maps and automations are receiving fresh data
How Nodera builds a trustworthy status
NODERAgent continuously delivers signed operational signals and check results. Nodera associates them with the correct server, evaluates freshness and presents clear ready, healthy, delayed or failed states.
Monitoring does not change the game or launch speculative repairs. It provides evidence that helps an administrator decide whether to wait, review a setting or perform a controlled action.
More predictable SCUM server operations
The team shares one source of current operational context, responds faster and does not have to wait until several players report the same problem.
Need more information?
We will show you how this feature can work on your server. Contact us or join us on Discord.
