Management & Security
SCUM server restarts, updates and wipes
Schedule and control restarts, updates and wipes with confirmation, backups, duplicate protection and verified outcomes.
Restarts, updates and wipes bring scheduled maintenance and manual service operations into one traceable process. Administrators see the next restart, active command and result history without PHP directly controlling a Windows service.
Saving a schedule does not restart immediately
The scheduler creates one duplicate-protected request at the correct time. A manual restart, update or wipe requires confirmation and is refused while a fresh service operation already runs for the server.
Supported service operations
Availability depends on server identifier, agent supported function and explicit user permission.
- recurring restart schedule with calculated next run
- manual restart and update-and-restart with Steam build check
- Partial, Gold or Full wipe with exact confirmation text
- native restart-warning notifications and separate result history
Predictable maintenance for the community
Players can be warned in advance and staff can distinguish a planned change from completed work.
- run a daily restart at a stable time
- update only when the remote Steam build is newer
- perform a planned seasonal wipe with defined authorised access
- start manual maintenance without a duplicate parallel request
Local supervisor with post-start proof
NODERAgent delegates the operation to the server-specific supervisor. It uses the exact process path, waits for clean shutdown and requires a stable process plus NODERA-RCON final connection check after startup.
A wipe first backs up SCUM.db and temporarily writes only the explicitly permitted wipe flag. Stale waiting work expires instead of running late, and an ambiguous outcome remains for manual review.
Less improvisation for the riskiest operations
Maintenance has a clear plan, confirmation and history while player notifications, agent updates and game restarts remain correctly separated.
Need more information?
We will show you how this feature can work on your server. Contact us or join us on Discord.
