NODERA SCUM.sk - CZ/SK/EU - PvPvE - 2x Loot - 6x Zones

Statusonline
Online0/32
Kills 24h1
Players/24h4
Events

Active and planned

No active event is planned.
Changes

Changelog

May 19, 2026 20:31

AI NPC Difficulty Adjustment

We reduced the difficulty of armed AI NPCs on the PVPVE server. Their difficulty level was changed from medium to easy, damage was reduced by 35%, health by 15%, and movement speed by 10%. Their weapon spread was also increased by 30%, making them less accurate and fairer to fight.

May 17, 2026 16:02

Positions of 6x HIGH LOOT zones changed

HIGH LOOT zones changed to WEAPON FACTORY, LARGE CITY and HOSPITAL.

Identifies as red zones on map.

May 17, 2026 10:15

Summer vehicle setting

From June 1, 00:00 until August 31, 23:59:59, vehicle inactivity will be set to 30 days. Enjoy the summer :)

May 11, 2026 11:30

Changed the number of flags to 1 for squad.

We want to prevent circumvention of the rules and a lot of problems. Building everywhere remains intact.

May 11, 2026 11:25

Squad limit changed to 8

We have changed the squad limit from 10 to 8 for better gameplay. We do not rule out that this number will be reduced to 6 in the future.

May 10, 2026 15:53

Positions of 6x HIGH LOOT zones changed

HIGH LOOT zones changed to NOVIGRAD + BUNKER, NAVAL BASE and AIRFIELD.

Identifies as red zones on map.

May 10, 2026 12:09

Added PvE zone

A zone for players who prefer to play without the risk of raiding. It is the size of one sector. PvE rules are available in Rules section.

May 7, 2026 17:05

Discord kill feed

Kill feed implemented on Discord: #kill-feed

May 7, 2026 09:39

Increased brick loot

Brick pallets increased from 1-3 pieces to 5-10 pieces.

May 7, 2026 08:45

Loot and economy adjustments

  • Metal scrap from cars increased to 5 pieces (previously 1-2)
  • Scrapyard metal scrap piles increased to 20-50 (previously 2-5)
  • Dial lock loot chance reduced by 50%
  • High loot zones changed and optimized to 6x (previously 10x)
  • Uranium ammunition removed from all NPC traders
  • Ammunition prices outside packs optimized (currently aligned with pack pricing, previously 75% lower than the pack)
  • Vehicle spawn behavior optimized so another vehicle does not appear at the same spot after a few minutes
  • Map-wide vehicle hard cap changed to 305; squad vehicles remain unlimited
  • Global bunker and abandoned bunker loot increased by 25%